﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Gargoyle.ZZT
{
    sealed public class World
    {
        public BoardCollection Boards;
        public ElementCollection Elements;
        public Info Info;
        public Parameters Parameters;
        public Int16 Type;

        public World(Int16 newType, Info newInfo, BoardCollection newBoards, ElementCollection newElements, Parameters newParameters)
        {
            Type = newType;
            Info = newInfo;
            Boards = newBoards;
            Elements = newElements;
            Parameters = newParameters;
        }
    }
}
